
BEHOLDL! THE FUTURE IS HERE!
That’s an in-game screen shot of the first pregab generated by the current code, and it’s ok to be confused. Let’s be honest, that’s not going to help you survive a horde anytime soon. What this really means is:
- 7D2D prefabs are a collection of proprietary binary and text file formats, and now the code can generate these files, and, more importantly, the game can ACTUALLY READ THEM. (shoutout to hal9000, and pille over at https://forums.7daystodie.com/forum/-7-days-to-die-pc/game-modification/prefabs)
- The ripped tensorflow GAN tutorial code should be able to generate something interesting once it has actual training data. To create this prefab, a script generated thousands of images of random blue squares, and these images were used as the initial training data.

The next goal post is to convert all the available game prefabs to training data images like the one above, re-train, and see what we get. The majority of challenges remaining with this project still exist, and to be honest, I am sure this project will not generate anything that even resembles a finished product for a long time, and that’s not tensorflow’s fault. However, I am planning on taking whatever reasonable action I can to make this a reality which probably just means emailing someone who actually knows how it works. If that’s all you have to do, why the heck not?
My super long long-term fuzzy warm feeling goal is creating a website called thisprefabdoesnotexist.com which works like this one: https://www.thispersondoesnotexist.com/. Good luck to me!