Adding a weather system means the game can ship with more levels/puzzles, so that’s what I’m working on now. The clouds scroll and their density can be adjusted. Rain might get weird considering how it changes the visuals (I’m hoping I can just increase some specular to.. everything?)
I had to practically start over, but I think switching the project over to use the Universal Rending Pipeline was worth it. I also made some changes to better mimic the layout of MCity. Here’s what’s new:
“Tunnel” for testing sensor outages
Section of Road With Trees
Improved Intersections With Better Traffic Light Models
Roundabout With TestTown Sculpture
I realized that these extra sections mean I can easily increase the level count. Thanks for reading!